โ† Back to browse

Villain & Dark Roleplay

The Cult Leader

It started as a little club with some unusual ideas.

โœฆ Set your packs to confirm this works for you
Type
Villain ยท Roleplay
Difficulty
Brutal
Length
Multi-session
Best for
Players who want a charismatic-leader roleplay

Difficulty (1โ€“5 plumbobs): 1 Casual ยท 2 Moderate ยท 3 Hard ยท 4 Brutal ยท 5 Extreme

๐Ÿ“– The story

It started as a little club with some unusual ideas. Now your Sim has a manor full of devoted followers who hang on their every word, live by their rules, and have given up everything to be near them. Charisma is a powerful thing in the wrong hands.

๐Ÿ’ The goal

Build a "cult" of at least **eight devoted followers** living under your Sim's rules.

๐ŸŽ€ Packs required

Get Together

Packs recommended

Get FamousCity Living

๐Ÿก Setup

LotA large compound-style home
Fundsยง6,000
AgingOn, normal
SimsOne charismatic leader

๐Ÿš€ Getting started

  • Create a magnetic leader, move into a large compound-style home, and found a club to be the cult's core.

โŒจ๏ธ Cheats to type

testingcheats truemoney 6000

๐Ÿ“‹ General rules

  • Followers are gathered through charm and a club, not cheats.
  • The leader sets the "doctrine" โ€” club rules and household routines all follow it.
  • Followers are genuinely devoted (high relationship, shared activities).

โœจ Specific rules

  • Found a **club** as the cult, with rules and an aesthetic that express your doctrine.
  • Recruit at least eight devoted members and move several into the compound.
  • Members live by the leader's rules (dress, daily routine, gatherings).

โœ… What you can do

  • Create a Club (the 'cult') with its own rules and doctrine; recruit members and use club perks/activities.
  • Use `bb.moveobjects`.

โ›” What you can't do

  • No cheats to inflate membership โ€” followers are genuinely recruited and befriended.
  • No money cheats.

๐ŸŽฏ Objectives โ€” complete the checklist

0 of 5 done ยท 0%

๐ŸŽฎ If you don't own the packs

Requires Get Together for the Club system โ€” a roleplay-only group is the closest base-game stand-in.

๐Ÿ’ก Strategy tips

  • A Get Together **club** is the perfect engine โ€” set its activities and requirements to enforce your "doctrine," and use club perks to deepen devotion.
  • Max **Charisma** so recruitment and influence come easily.
  • Stage regular "ceremonies" (group gatherings on the compound) to keep the cult's bonds โ€” and your story โ€” strong.

๐Ÿ’• Milestones โ€” track your progress

0 of 5 done ยท 0%

๐Ÿ”ฅ Want it harder?

  • No follower may hold an outside job โ€” the compound must support everyone.
  • Recruit a former rival or a "good" Sim and fully convert them.

๐ŸŽญ Variations

A "wellness commune" version that looks idyllic on the surface and sinister underneath. ---

Original โ€” Plumbob, built around Get Together clubs. ยท Last tested: Patch 1.108 โ€” Feb 2026