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Family & Generational

Random Legacy

A legacy where you're not in charge โ€” the dice are.

โœฆ Set your packs to confirm this works for you
Type
Legacy
Difficulty
Hard
Length
10 generations
Best for
Legacy fans who want surprise and replayability

Difficulty (1โ€“5 plumbobs): 1 Casual ยท 2 Moderate ยท 3 Hard ยท 4 Brutal ยท 5 Extreme

๐Ÿ“– The story

A legacy where you're not in charge โ€” the dice are. Every generation, a roll decides your heir's career, their traits, how many children they're allowed, and what curveball rule they have to live under. You bring the parenting; fate brings the chaos.

๐Ÿ’ The goal

Complete **ten generations**, each played strictly to its randomly rolled rules.

๐ŸŽ€ Packs required

โœ“ Base game only

Packs recommended

None

๐Ÿก Setup

LotStarter family lot
Fundsยง0
AgingOn, normal
SimsOne founder, rolled

๐Ÿš€ Getting started

  • Create one founder, move onto a starter lot, set funds to ยง0, and roll the founder's generation before you play them.
  • Roll each generation's **career, trait(s), partner type, child count** and any special rule (use a dice app or a Sims random-legacy generator).

โŒจ๏ธ Cheats to type

testingcheats truefreerealestate onfreerealestate offmoney 0

๐Ÿ“‹ General rules

  • No money cheats after the ยง0 start.
  • One heir continues each generation.
  • Roll *before* you play each heir, and play them exactly as rolled.

โœจ Specific rules

  • The roll is binding โ€” no re-rolling a result you dislike.
  • The rolled child-count caps how many children that generation may have.
  • Any rolled "special rule" (e.g. must marry a stranger, can't hold a job, must have twins) genuinely applies.

โœ… What you can do

  • Use any randomiser โ€” dice, an app, or the in-game randomise โ€” to roll each generation's rules.
  • Re-roll only when a result needs a pack you don't own.
  • Use `bb.moveobjects`.

โ›” What you can't do

  • No cherry-picking, and no re-rolling a result you simply dislike.
  • No money cheats.
  • Each generation must be played strictly to its rolled rules.

๐ŸŽฏ Objectives โ€” complete the checklist

0 of 5 done ยท 0%

๐ŸŽฎ If you don't own the packs

Fully base-game โ€” just re-roll any result that would require DLC you don't have.

๐Ÿ’ก Strategy tips

  • Keep a written generation log of every roll so the rules are unambiguous later.
  • Build a flexible house โ€” a rolled child-count of six needs very different space from a roll of one.
  • Lean into bad rolls as story beats rather than fighting them; the awkwardness is the fun.

๐Ÿ’• Milestones โ€” track your progress

0 of 5 done ยท 0%

๐Ÿ”ฅ Want it harder?

  • Add a rolled **misfortune** each generation (a death, a fire, a job loss) that must actually happen.
  • Roll the heir's *aspiration* too, and require it completed.

๐ŸŽญ Variations

Use a published random-legacy roll table for structured categories, or make your own themed roll deck. ---

A long-standing community format (the Random Legacy Challenge) with many roll-table variants. ยท Last tested: Patch 1.108 โ€” Feb 2026