Family & Generational
Random Legacy
A legacy where you're not in charge โ the dice are.
Difficulty (1โ5 plumbobs): 1 Casual ยท 2 Moderate ยท 3 Hard ยท 4 Brutal ยท 5 Extreme
๐ The story
A legacy where you're not in charge โ the dice are. Every generation, a roll decides your heir's career, their traits, how many children they're allowed, and what curveball rule they have to live under. You bring the parenting; fate brings the chaos.
๐ The goal
Complete **ten generations**, each played strictly to its randomly rolled rules.
๐ Packs required
Packs recommended
๐ก Setup
๐ Getting started
- Create one founder, move onto a starter lot, set funds to ยง0, and roll the founder's generation before you play them.
- Roll each generation's **career, trait(s), partner type, child count** and any special rule (use a dice app or a Sims random-legacy generator).
โจ๏ธ Cheats to type
testingcheats truefreerealestate onfreerealestate offmoney 0๐ General rules
- No money cheats after the ยง0 start.
- One heir continues each generation.
- Roll *before* you play each heir, and play them exactly as rolled.
โจ Specific rules
- The roll is binding โ no re-rolling a result you dislike.
- The rolled child-count caps how many children that generation may have.
- Any rolled "special rule" (e.g. must marry a stranger, can't hold a job, must have twins) genuinely applies.
โ What you can do
- Use any randomiser โ dice, an app, or the in-game randomise โ to roll each generation's rules.
- Re-roll only when a result needs a pack you don't own.
- Use `bb.moveobjects`.
โ What you can't do
- No cherry-picking, and no re-rolling a result you simply dislike.
- No money cheats.
- Each generation must be played strictly to its rolled rules.
๐ฏ Objectives โ complete the checklist
0 of 5 done ยท 0%
๐ฎ If you don't own the packs
Fully base-game โ just re-roll any result that would require DLC you don't have.
๐ก Strategy tips
- Keep a written generation log of every roll so the rules are unambiguous later.
- Build a flexible house โ a rolled child-count of six needs very different space from a roll of one.
- Lean into bad rolls as story beats rather than fighting them; the awkwardness is the fun.
๐ Milestones โ track your progress
0 of 5 done ยท 0%
๐ฅ Want it harder?
- Add a rolled **misfortune** each generation (a death, a fire, a job loss) that must actually happen.
- Roll the heir's *aspiration* too, and require it completed.
๐ญ Variations
Use a published random-legacy roll table for structured categories, or make your own themed roll deck. ---
A long-standing community format (the Random Legacy Challenge) with many roll-table variants. ยท Last tested: Patch 1.108 โ Feb 2026