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Wealth & Progression

Penny Pincher

Some people get rich by earning more.

✦ Set your packs to confirm this works for you
Type
Wealth Ā· Restriction
Difficulty
Hard
Length
Single lifetime
Best for
Players who love a quirky self-imposed rule

Difficulty (1–5 plumbobs): 1 Casual Ā· 2 Moderate Ā· 3 Hard Ā· 4 Brutal Ā· 5 Extreme

šŸ“– The story

Some people get rich by earning more. Your Sim gets rich by refusing to spend. For an entire lifetime, no single purchase may ever cross §50 — every wall, every meal, every stick of furniture bought in the cheapest possible increments.

šŸ’ The goal

Reach **§50,000 net worth** without ever making a single purchase over §50.

šŸŽ€ Packs required

āœ“ Base game only

Packs recommended

Tiny Living

šŸ” Setup

LotEmpty small lot
Funds§200
AgingOn, normal
SimsOne penny-pincher

šŸš€ Getting started

  • Create one thrifty Sim (*Frugal*-leaning traits suit). Move onto a cheap small lot:

āŒØļø Cheats to type

testingcheats truemoney 200

šŸ“‹ General rules

  • No money cheats after the §200 start.
  • Income from any honest source is allowed.
  • No gifts or transfers.

✨ Specific rules

  • No single transaction may exceed §50 — ever. This covers furniture, build items, food and bills paid where they can be paid in parts.
  • Build your whole home from sub-§50 pieces only.

āœ… What you can do

  • Make as many purchases as you like, as long as each item costs §50 or less.
  • Use free, found, crafted or harvested items freely.
  • Use `bb.moveobjects`.

ā›” What you can't do

  • No single purchase over §50 — check the buy price of every object.
  • No money cheats.
  • No accepting expensive gifts or hand-me-downs to dodge the cap.

šŸŽÆ Objectives — complete the checklist

0 of 5 done Ā· 0%

šŸŽ® If you don't own the packs

Already base-game. Tiny Living just adds cheap space-saving furniture; without it, build small and pick the cheapest swatches.

šŸ’” Strategy tips

  • Build with the cheapest wall and floor patterns, then decorate over time as your *skills* (not spending) raise your home's livability.
  • Cook at home from cheap ingredients; never order delivery.
  • Many "expensive" needs (fun, social) are free — parks, libraries, and gym equipment you slowly assemble piece by sub-§50 piece.

šŸ’• Milestones — track your progress

0 of 5 done Ā· 0%

šŸ”„ Want it harder?

  • Drop the cap to **§20** per purchase for the entire life.
  • Forbid selling anything too — wealth must come purely from banked earnings.

šŸ† Scoring

Track your *most expensive single purchase* across the whole run; bragging rights for the lowest ceiling actually used.

šŸŽ­ Variations

Family edition: the §50 cap applies to a household of four, making every grocery run a puzzle. ---

Original — Plumbob. Ā· Last tested: Patch 1.108 — Feb 2026