Occult & Supernatural
Cursed Bloodline
The gift — or the curse — never skips a generation.
Difficulty (1–5 plumbobs): 1 Casual · 2 Moderate · 3 Hard · 4 Brutal · 5 Extreme
📖 The story
The gift — or the curse — never skips a generation. An occult nature resurfaces in every heir, impossible to fully tame, passed down a family line that has long since stopped pretending to be ordinary.
💝 The goal
Carry an occult bloodline through **five generations**, the curse manifesting in every heir.
🎀 Packs required
Packs recommended
🏡 Setup
🚀 Getting started
- Create an occult founder of your chosen type and define the "curse" as that occult's hardest drawback (a vampire's Thirst, a werewolf's Fury, a spellcaster's Overload risk).
- Become your chosen occult; commit to its drawback as the family curse.
⌨️ Cheats to type
testingcheats true📋 General rules
- Each heir is born or becomes the chosen occult type.
- One occult heir continues each generation.
- The curse genuinely affects every heir — no quietly curing it.
✨ Specific rules
- The occult's hardest drawback must visibly shape each heir's life.
- No heir may fully cure themselves of the nature.
- Five occult generations must be completed.
✅ What you can do
- Use the chosen occult's mechanics; turn or birth each heir into the occult.
- Use `bb.moveobjects`.
⛔ What you can't do
- Every heir must carry the occult 'curse' — no skipping a generation.
- No curing the curse until the challenge ends.
- No money cheats.
🎯 Objectives — complete the checklist
0 of 5 done · 0%
🎮 If you don't own the packs
An alien curse (Get to Work) works, or use base-game PlantSim/ghost lineage as the 'curse'; dedicated occult packs give the cleanest mechanics.
💡 Strategy tips
- Occult traits usually pass to children of an occult parent — pair heirs to guarantee the gene continues.
- Lean into the drawback as story: a vampire heir who can't control Thirst, a werewolf heir ruled by Fury.
- Keep the bloodline producing heirs early; an occult line that fails to reproduce ends the run.
💕 Milestones — track your progress
0 of 5 done · 0%
🔥 Want it harder?
- Each generation's curse grows **stronger**, with stricter self-imposed drawbacks than the last.
- Forbid any cure items existing in the household at all.
🎭 Variations
A "two bloodlines" version where a vampire line and a werewolf line feud across the generations. ---
Original — Plumbob. · Last tested: Patch 1.108 — Feb 2026